using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Example.Models.StaticData
{
    public static class UserPCSettings
    {
        public static bool gameDetection { get; set; }
        public static string gameSettingsPath { get; set; }
        public static string gameLogsPath { get; set; }
        public static bool serverConnection { get; set; }
        public static string activeSteamID { get; set; }
        public static int maxScreenHeight { get; set; }
        public static int maxScreenWidth { get; set; }
        public static int FullScreenActivated { get; set; }
        public static int PreferredFullscreenMode { get; set; }
        public static int ResolutionSizeX { get; set; }
        public static int ResolutionSizeY { get; set; }
        public static Process[] processNameList { get; set; }
        public static string ScumPath { get; set; }
        public static long _scumLogPathPosition { get; set; }
        public static string joinedGameIP { get; set; }
        public static string joinedGamePort { get; set; }
        public static bool _scumAtMainMenu { get; set; }
        public static string _processInFocus { get; set; }
    }

    public static class SetThreadStatus
    {
        public static int readinglogs { get; set; }
        public static int dochecks { get; set; }
    }
}
