using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Color = System.Drawing.Color;

namespace Example.Models.StaticData
{
    public static class Form1Module
    {
        public static string lbl_Main_GameOpen { get; set; }
        public static string lbl_Main_ServerConnection { get; set; }
        public static string lbl_Main_SteamDetected { get; set; }
        public static int ShowInventoryOverlayButton { get; set; }
        public static string num { get; set; }
        public static string CurrentServer { get; set; }
        public static string OverlayCanOpen { get; set; }
        public static System.Drawing.Color OverlayCanOpenForecolor { get; set; }
        public static System.Drawing.Color OverlayCanOpenBackcolor { get; set; }
        public static bool OverlayCanOpenCheckBox { get; set; }
        public static string WarningMsg { get; set; }
        public static bool KeyhidePress { get; set; }
        public static Color BackGround_Color { get; set; }
        public static Color Text_Color { get; set; }
        public static Color Label_Color { get; set; }
        public static bool ShowSquadMembers { get; set; }
        public static bool MembersToSee { get; set; }
        public static bool PosPrinted { get; set; }
    }
}
