//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
    "ams.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+bd23c8554ddfc6849e872b9bac200da8c8393f1b")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.

