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0.0.0.1.1 - Added lockpick main window

master
rotiV3 8 月之前
父節點
當前提交
704d14c6ba
共有 100 個文件被更改,包括 925 次插入20 次删除
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+ 5
- 2
DamnOverSharp/Renderers/WPF/WpfInteractionManager.cs 查看文件

@@ -1,6 +1,7 @@
using DamnOverSharp.Helpers;
using DamnOverSharp.WPF.UiLibrary;
using Gma.System.MouseKeyHook;
using System;
using System.Diagnostics;
using System.Linq;
using System.Windows;
@@ -59,8 +60,10 @@ namespace DamnOverSharp.Renderers.WPF
break;
}

FocusedElement.OnVirtualKeyDown(e.KeyCode);
//FocusedElement.OnVirtualKeyDown(e.KeyCode);
}
}

private void GlobalKeyUp(object sender, System.Windows.Forms.KeyEventArgs e)
@@ -87,7 +90,7 @@ namespace DamnOverSharp.Renderers.WPF
break;
}

FocusedElement.OnVirtualKeyUp(e.KeyCode);
//FocusedElement.OnVirtualKeyUp(e.KeyCode);
}
}



+ 4
- 3
DamnOverSharp/Renderers/WPF/WpfRenderer.cs 查看文件

@@ -29,7 +29,7 @@ namespace DamnOverSharp.Renderers.WPF
internal GraphicRenderer InternalBitmapRenderer;
internal WpfInteractionManager InternalWpfInteractionManager;
public Viewbox ViewBox;
internal Grid MainContentGrid;
public Grid MainContentGrid;

public WpfRenderer(string processName, System.Windows.Size renderSize, System.Windows.Point renderPosition, double dpiX = 96, double dpiY = 96)
{
@@ -41,9 +41,10 @@ namespace DamnOverSharp.Renderers.WPF
InternalBitmapRenderer = new GraphicRenderer(processName);
InternalWpfInteractionManager = new WpfInteractionManager(this);

ViewBox = new Viewbox() { Width = RenderSize.Width, Height = RenderSize.Height, Stretch = Stretch.None };
MainContentGrid = new Grid() { Width = RenderSize.Width, Height = RenderSize.Height, Name="MainGrid" };
ViewBox = new Viewbox() { Width = RenderSize.Width, Height = RenderSize.Height };

MainContentGrid = new Grid() { Width = RenderSize.Width, Height = RenderSize.Height };
ViewBox.Child = MainContentGrid;
}



+ 1
- 1
DamnOverSharp/WPF.UiLibrary/VirtualButton.xaml.cs 查看文件

@@ -43,7 +43,7 @@ namespace DamnOverSharp.WPF.UiLibrary
get => text.Text;
set
{
text.Text = value;
Text = value;
UpdateVisual();
}
}


+ 1
- 1
DamnOverSharp/WPF.UiLibrary/VirtualMouseCaptureArea.xaml 查看文件

@@ -5,5 +5,5 @@
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:DamnOverSharp.WPF.UiLibrary"
mc:Ignorable="d">
<Border x:Name="border" Background="Orange"/>
<Border x:Name="border"/>
</local:VirtualControlBase>

+ 162
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+ 162
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@@ -0,0 +1,162 @@
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+ 21
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DamnOverSharp/obj/DamnOverSharp_arnpkq5p_wpftmp.csproj.nuget.g.props 查看文件

@@ -0,0 +1,21 @@
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<ProjectAssetsFile Condition=" '$(ProjectAssetsFile)' == '' ">$(MSBuildThisFileDirectory)project.assets.json</ProjectAssetsFile>
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<NuGetPackageFolders Condition=" '$(NuGetPackageFolders)' == '' ">C:\Users\vitor\.nuget\packages\;C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages</NuGetPackageFolders>
<NuGetProjectStyle Condition=" '$(NuGetProjectStyle)' == '' ">PackageReference</NuGetProjectStyle>
<NuGetToolVersion Condition=" '$(NuGetToolVersion)' == '' ">6.8.0</NuGetToolVersion>
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<ItemGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<SourceRoot Include="C:\Users\vitor\.nuget\packages\" />
<SourceRoot Include="C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages\" />
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<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<Import Project="$(NuGetPackageRoot)cef.redist.x86\115.3.13\buildTransitive\cef.redist.x86.props" Condition="Exists('$(NuGetPackageRoot)cef.redist.x86\115.3.13\buildTransitive\cef.redist.x86.props')" />
<Import Project="$(NuGetPackageRoot)cef.redist.x64\115.3.13\buildTransitive\cef.redist.x64.props" Condition="Exists('$(NuGetPackageRoot)cef.redist.x64\115.3.13\buildTransitive\cef.redist.x64.props')" />
<Import Project="$(NuGetPackageRoot)cefsharp.common\115.3.130\buildTransitive\CefSharp.Common.props" Condition="Exists('$(NuGetPackageRoot)cefsharp.common\115.3.130\buildTransitive\CefSharp.Common.props')" />
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+ 6
- 0
DamnOverSharp/obj/DamnOverSharp_arnpkq5p_wpftmp.csproj.nuget.g.targets 查看文件

@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
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</ImportGroup>
</Project>

+ 1
- 1
DamnOverSharp/obj/Debug/DamnOverSharp.1.0.1.nuspec 查看文件

@@ -7,7 +7,7 @@
<projectUrl>https://github.com/Vadkarika2/DamnOverSharp</projectUrl>
<description>An easy to use library for creating in-app overlays for different games and programs.</description>
<tags>overlay,directx,game,overlay,hook,graphics,wpf,.net,.net framework</tags>
<repository type="git" commit="bd23c8554ddfc6849e872b9bac200da8c8393f1b" />
<repository type="git" commit="b79ac874181d9d56e6669885181d3888c6561822" />
<dependencies>
<group targetFramework=".NETFramework4.8">
<dependency id="MouseKeyHook" version="5.6.1-alpha" exclude="Build,Analyzers" />


+ 1
- 1
DamnOverSharp/obj/Debug/net48/DamnOverSharp.AssemblyInfo.cs 查看文件

@@ -16,7 +16,7 @@ using System.Reflection;
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
"ams.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]


+ 1
- 1
DamnOverSharp/obj/Debug/net48/DamnOverSharp.AssemblyInfoInputs.cache 查看文件

@@ -1 +1 @@
73c58f5b455b48dc9d10f5b5616137e6a7b8300e74833ff8dbea06dc2d8ce6cf
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二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp.csproj.AssemblyReference.cache 查看文件


+ 0
- 1
DamnOverSharp/obj/Debug/net48/DamnOverSharp.csproj.FileListAbsolute.txt 查看文件

@@ -456,7 +456,6 @@ C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\obj\Debug\net48\DamnOverSh
C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\obj\Debug\net48\DamnOverSharp.AssemblyInfoInputs.cache
C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\obj\Debug\net48\DamnOverSharp.AssemblyInfo.cs
C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\obj\Debug\net48\DamnOverSharp.csproj.CoreCompileInputs.cache
C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\obj\Debug\net48\DamnOverSharp.sourcelink.json
C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\obj\Debug\net48\DamnOverSharp.csproj.CopyComplete
C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\obj\Debug\net48\DamnOverSharp.dll
C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\obj\Debug\net48\DamnOverSharp.pdb

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp.dll 查看文件


二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp.g.resources 查看文件


二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp.pdb 查看文件


+ 0
- 1
DamnOverSharp/obj/Debug/net48/DamnOverSharp.sourcelink.json 查看文件

@@ -1 +0,0 @@
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+ 25
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@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
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[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


+ 1
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+ 5
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@@ -0,0 +1,5 @@
is_global = true
build_property.RootNamespace = DamnOverSharp_2obhwbcj_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_2obhwbcj_wpftmp.assets.cache 查看文件


+ 25
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_3pbnv5xp_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
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[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
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// Generated by the MSBuild WriteCodeFragment class.


+ 1
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+ 5
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_3pbnv5xp_wpftmp.GeneratedMSBuildEditorConfig.editorconfig 查看文件

@@ -0,0 +1,5 @@
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build_property.RootNamespace = DamnOverSharp_3pbnv5xp_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_3pbnv5xp_wpftmp.assets.cache 查看文件


+ 0
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_3pbnv5xp_wpftmp.csproj.BuildWithSkipAnalyzers 查看文件


+ 1
- 1
DamnOverSharp/obj/Debug/net48/DamnOverSharp_MarkupCompile.i.cache 查看文件

@@ -13,7 +13,7 @@ TRACE;DEBUG;NETFRAMEWORK;NET48;
3-1675957322
78475070729
14144361996
25-576013978
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True


+ 1
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_MarkupCompile.lref 查看文件

@@ -1,4 +1,4 @@
C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\obj\Debug\net48\GeneratedInternalTypeHelper.g.cs


FC:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\WPF.UiLibrary\VirtualButton.xaml;;
FC:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\WPF.UiLibrary\VirtualMouseCaptureArea.xaml;;


+ 25
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_arnpkq5p_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


+ 1
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+ 5
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build_property.RootNamespace = DamnOverSharp_arnpkq5p_wpftmp
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二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_arnpkq5p_wpftmp.assets.cache 查看文件


+ 25
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_ef5tj4se_wpftmp.AssemblyInfo.cs 查看文件

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//------------------------------------------------------------------------------
// <auto-generated>
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// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
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[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
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// Generated by the MSBuild WriteCodeFragment class.


+ 1
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+ 5
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is_global = true
build_property.RootNamespace = DamnOverSharp_ef5tj4se_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_ef5tj4se_wpftmp.assets.cache 查看文件


+ 0
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_ef5tj4se_wpftmp.csproj.BuildWithSkipAnalyzers 查看文件


+ 25
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_eny5xugz_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


+ 1
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_eny5xugz_wpftmp.AssemblyInfoInputs.cache 查看文件

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二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_eny5xugz_wpftmp.assets.cache 查看文件


+ 0
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_eny5xugz_wpftmp.csproj.BuildWithSkipAnalyzers 查看文件


+ 25
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_ezut4rhk_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
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// Generated by the MSBuild WriteCodeFragment class.


+ 1
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build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_gvudj0if_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
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[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


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build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
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+ 0
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@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
"ams.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


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is_global = true
build_property.RootNamespace = DamnOverSharp_hebfdavf_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_hebfdavf_wpftmp.assets.cache 查看文件


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+ 25
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_hv2duv2l_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
"ams.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


+ 1
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_hv2duv2l_wpftmp.GeneratedMSBuildEditorConfig.editorconfig 查看文件

@@ -0,0 +1,5 @@
is_global = true
build_property.RootNamespace = DamnOverSharp_hv2duv2l_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_hv2duv2l_wpftmp.assets.cache 查看文件


+ 0
- 0
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+ 25
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_lbrqivq2_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
"ams.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


+ 1
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f6b227b21dde664c73d19a107f0f24fb14e67baa4f67d80426c21e0b5d68d0f3

+ 5
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_lbrqivq2_wpftmp.GeneratedMSBuildEditorConfig.editorconfig 查看文件

@@ -0,0 +1,5 @@
is_global = true
build_property.RootNamespace = DamnOverSharp_lbrqivq2_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_lbrqivq2_wpftmp.assets.cache 查看文件


+ 0
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_lbrqivq2_wpftmp.csproj.BuildWithSkipAnalyzers 查看文件


+ 25
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_tp3k1m43_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
"ams.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


+ 1
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f6b227b21dde664c73d19a107f0f24fb14e67baa4f67d80426c21e0b5d68d0f3

+ 5
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_tp3k1m43_wpftmp.GeneratedMSBuildEditorConfig.editorconfig 查看文件

@@ -0,0 +1,5 @@
is_global = true
build_property.RootNamespace = DamnOverSharp_tp3k1m43_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_tp3k1m43_wpftmp.assets.cache 查看文件


+ 0
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_tp3k1m43_wpftmp.csproj.BuildWithSkipAnalyzers 查看文件


+ 25
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_u4ennasy_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
"ams.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


+ 1
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_u4ennasy_wpftmp.AssemblyInfoInputs.cache 查看文件

@@ -0,0 +1 @@
f6b227b21dde664c73d19a107f0f24fb14e67baa4f67d80426c21e0b5d68d0f3

+ 5
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_u4ennasy_wpftmp.GeneratedMSBuildEditorConfig.editorconfig 查看文件

@@ -0,0 +1,5 @@
is_global = true
build_property.RootNamespace = DamnOverSharp_u4ennasy_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_u4ennasy_wpftmp.assets.cache 查看文件


+ 0
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_u4ennasy_wpftmp.csproj.BuildWithSkipAnalyzers 查看文件


+ 25
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_vunuwlpe_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
"ams.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


+ 1
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_vunuwlpe_wpftmp.AssemblyInfoInputs.cache 查看文件

@@ -0,0 +1 @@
f6b227b21dde664c73d19a107f0f24fb14e67baa4f67d80426c21e0b5d68d0f3

+ 5
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_vunuwlpe_wpftmp.GeneratedMSBuildEditorConfig.editorconfig 查看文件

@@ -0,0 +1,5 @@
is_global = true
build_property.RootNamespace = DamnOverSharp_vunuwlpe_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_vunuwlpe_wpftmp.assets.cache 查看文件


+ 0
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_vunuwlpe_wpftmp.csproj.BuildWithSkipAnalyzers 查看文件


+ 25
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_z2udlavr_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
"ams.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


+ 1
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_z2udlavr_wpftmp.AssemblyInfoInputs.cache 查看文件

@@ -0,0 +1 @@
f6b227b21dde664c73d19a107f0f24fb14e67baa4f67d80426c21e0b5d68d0f3

+ 5
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_z2udlavr_wpftmp.GeneratedMSBuildEditorConfig.editorconfig 查看文件

@@ -0,0 +1,5 @@
is_global = true
build_property.RootNamespace = DamnOverSharp_z2udlavr_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_z2udlavr_wpftmp.assets.cache 查看文件


+ 0
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_z2udlavr_wpftmp.csproj.BuildWithSkipAnalyzers 查看文件


+ 25
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_zt3oikxv_wpftmp.AssemblyInfo.cs 查看文件

@@ -0,0 +1,25 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Reflection;

[assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" +
"ams.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")]
[assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")]

// Generated by the MSBuild WriteCodeFragment class.


+ 1
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_zt3oikxv_wpftmp.AssemblyInfoInputs.cache 查看文件

@@ -0,0 +1 @@
f6b227b21dde664c73d19a107f0f24fb14e67baa4f67d80426c21e0b5d68d0f3

+ 5
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DamnOverSharp/obj/Debug/net48/DamnOverSharp_zt3oikxv_wpftmp.GeneratedMSBuildEditorConfig.editorconfig 查看文件

@@ -0,0 +1,5 @@
is_global = true
build_property.RootNamespace = DamnOverSharp_zt3oikxv_wpftmp
build_property.ProjectDir = C:\Users\vitor\source\repos\scumoverlay\DamnOverSharp\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =

二進制
DamnOverSharp/obj/Debug/net48/DamnOverSharp_zt3oikxv_wpftmp.assets.cache 查看文件


+ 0
- 0
DamnOverSharp/obj/Debug/net48/DamnOverSharp_zt3oikxv_wpftmp.csproj.BuildWithSkipAnalyzers 查看文件


+ 61
- 1
DamnOverSharp/obj/Debug/net48/GeneratedInternalTypeHelper.g.cs 查看文件

@@ -1,2 +1,62 @@

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace XamlGeneratedNamespace {
/// <summary>
/// GeneratedInternalTypeHelper
/// </summary>
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "8.0.1.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
public sealed class GeneratedInternalTypeHelper : System.Windows.Markup.InternalTypeHelper {
/// <summary>
/// CreateInstance
/// </summary>
protected override object CreateInstance(System.Type type, System.Globalization.CultureInfo culture) {
return System.Activator.CreateInstance(type, ((System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic)
| (System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.CreateInstance)), null, null, culture);
}
/// <summary>
/// GetPropertyValue
/// </summary>
protected override object GetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, System.Globalization.CultureInfo culture) {
return propertyInfo.GetValue(target, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// SetPropertyValue
/// </summary>
protected override void SetPropertyValue(System.Reflection.PropertyInfo propertyInfo, object target, object value, System.Globalization.CultureInfo culture) {
propertyInfo.SetValue(target, value, System.Reflection.BindingFlags.Default, null, null, culture);
}
/// <summary>
/// CreateDelegate
/// </summary>
protected override System.Delegate CreateDelegate(System.Type delegateType, object target, string handler) {
return ((System.Delegate)(target.GetType().InvokeMember("_CreateDelegate", (System.Reflection.BindingFlags.InvokeMethod
| (System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance)), null, target, new object[] {
delegateType,
handler}, null)));
}
/// <summary>
/// AddEventHandler
/// </summary>
protected override void AddEventHandler(System.Reflection.EventInfo eventInfo, object target, System.Delegate handler) {
eventInfo.AddEventHandler(target, handler);
}
}
}


+ 1
- 1
DamnOverSharp/obj/Debug/net48/WPF.UiLibrary/VirtualButton.g.i.cs 查看文件

@@ -69,7 +69,7 @@ namespace DamnOverSharp.WPF.UiLibrary {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/DamnOverSharp;V1.0.1.0;component/wpf.uilibrary/virtualbutton.xaml", System.UriKind.Relative);
System.Uri resourceLocater = new System.Uri("/DamnOverSharp;component/wpf.uilibrary/virtualbutton.xaml", System.UriKind.Relative);
#line 1 "..\..\..\..\WPF.UiLibrary\VirtualButton.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);


二進制
DamnOverSharp/obj/Debug/net48/WPF.UiLibrary/VirtualMouseCaptureArea.baml 查看文件


+ 1
- 1
DamnOverSharp/obj/Debug/net48/WPF.UiLibrary/VirtualMouseCaptureArea.g.cs 查看文件

@@ -1,4 +1,4 @@
#pragma checksum "..\..\..\..\WPF.UiLibrary\VirtualMouseCaptureArea.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "A43032EF2F2FC3CECEBC7869D87A0F2A4F6ECF94"
#pragma checksum "..\..\..\..\WPF.UiLibrary\VirtualMouseCaptureArea.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "8BCD293D246569A9F98D224721AD40A910EB1F20"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.


+ 2
- 2
DamnOverSharp/obj/Debug/net48/WPF.UiLibrary/VirtualMouseCaptureArea.g.i.cs 查看文件

@@ -1,4 +1,4 @@
#pragma checksum "..\..\..\..\WPF.UiLibrary\VirtualMouseCaptureArea.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "A43032EF2F2FC3CECEBC7869D87A0F2A4F6ECF94"
#pragma checksum "..\..\..\..\WPF.UiLibrary\VirtualMouseCaptureArea.xaml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "8BCD293D246569A9F98D224721AD40A910EB1F20"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
@@ -61,7 +61,7 @@ namespace DamnOverSharp.WPF.UiLibrary {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/DamnOverSharp;V1.0.1.0;component/wpf.uilibrary/virtualmousecapturearea.xaml", System.UriKind.Relative);
System.Uri resourceLocater = new System.Uri("/DamnOverSharp;component/wpf.uilibrary/virtualmousecapturearea.xaml", System.UriKind.Relative);
#line 1 "..\..\..\..\WPF.UiLibrary\VirtualMouseCaptureArea.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);


+ 1
- 1
DamnOverSharp/obj/Debug/net48/WPF.UiLibrary/VirtualTextBox.g.i.cs 查看文件

@@ -93,7 +93,7 @@ namespace DamnOverSharp.WPF.UiLibrary {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/DamnOverSharp;V1.0.1.0;component/wpf.uilibrary/virtualtextbox.xaml", System.UriKind.Relative);
System.Uri resourceLocater = new System.Uri("/DamnOverSharp;component/wpf.uilibrary/virtualtextbox.xaml", System.UriKind.Relative);
#line 1 "..\..\..\..\WPF.UiLibrary\VirtualTextBox.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);


部分文件因文件數量過多而無法顯示

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