//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("Gazdag Marcell")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] [assembly: System.Reflection.AssemblyDescriptionAttribute("An easy to use library for creating in-app overlays for different games and progr" + "ams.")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1.0")] [assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+b79ac874181d9d56e6669885181d3888c6561822")] [assembly: System.Reflection.AssemblyProductAttribute("DamnOverSharp")] [assembly: System.Reflection.AssemblyTitleAttribute("DamnOverSharp")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.1.0")] // Generated by the MSBuild WriteCodeFragment class.