using DamnOverSharp.Renderers.Chromium; using DamnOverSharp.Renderers.Graphic; using DamnOverSharp.Renderers.WPF; using Example.Connectors; using Example.Models.StaticData; using Example.Models; using System; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Input; using System.Windows.Threading; using Example.Ingame; using System.Diagnostics; using System.Windows.Forms; namespace Example { /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : Window { public static WpfRenderer Renderer; GraphicRenderer BitmapRenderer; public static CurrentServerLoggedOn connectedServer = new CurrentServerLoggedOn(); public static DispatcherTimer timer = new DispatcherTimer(); private CancellationTokenSource _cancellationTokenReadLogs; public MainWindow() { InitializeComponent(); //connectedServer = await GetLogedInServer.LoadServerData("76561197995865733").Result; timer.Tick += (sender, e) => UpdatePagesInformation(sender, e); timer.Interval = new TimeSpan(0, 0, 0, 0, 100); timer.Start(); Screen primaryScreenSize = Screen.PrimaryScreen; UserPCSettings.maxScreenWidth = primaryScreenSize.Bounds.Width; UserPCSettings.maxScreenHeight = primaryScreenSize.Bounds.Height; } private void Window_Closed(object sender, System.EventArgs e) { Renderer?.Destroy(); Renderer = null; BitmapRenderer?.Destroy(); BitmapRenderer = null; } private void Button_ShowWPFOverlay_Clicked(object sender, RoutedEventArgs e) { Renderer?.Destroy(); Renderer = null; BitmapRenderer?.Destroy(); BitmapRenderer = null; Renderer = new WpfRenderer("SCUM", new Size(UserPCSettings.maxScreenWidth, UserPCSettings.maxScreenHeight), new Point(0, 0)) { InteractionOffset = new Point(0, 0) }; Renderer.AddControl(new overlay() { VerticalAlignment = VerticalAlignment.Top }); Renderer.UpdateVisual(); } private async void UpdatePagesInformation(object sender, EventArgs e) { if (SetThreadStatus.dochecks == 0) { SetThreadStatus.dochecks = 1; _cancellationTokenReadLogs = new CancellationTokenSource(); await MainLoop(_cancellationTokenReadLogs.Token); } GetLogedInServer._currentServerLoggedOn.status = true; GetLogedInServer._currentServerLoggedOn.serverID = "eeddaaf5"; GetLogedInServer._currentServerLoggedOn.apiPort = ""; //UserPCSettings.activeSteamID = "76561199205876580"; if (GetLogedInServer._currentServerLoggedOn.status) { Form1Module.CurrentServer = GetLogedInServer._currentServerLoggedOn.serverID; UserPCSettings.serverConnection = GetLogedInServer._currentServerLoggedOn.status; } MainWindow_UserName.Text = GetPlayerInfo.PlayerDetails.playerName; } private async Task MainLoop(CancellationToken cancellation) { await Task.Run(() => { try { while (true) { Thread.Sleep(100); dispatcherTimer_Tick(); } } catch (Exception ex) { Console.WriteLine(ex.Source); } }); } private async void dispatcherTimer_Tick() { UserPCSettings.activeSteamID = "76561197995865733"; UserPCSettings.gameDetection = true; connectedServer = new CurrentServerLoggedOn(); connectedServer.status = true; connectedServer.serverID = "eeddaaf5"; connectedServer.apiPort = ""; if (connectedServer.status) { Form1Module.CurrentServer = connectedServer.serverID; UserPCSettings.serverConnection = connectedServer.status; } await CheckInfo.ConfirmServerWhaleyServerConnection(); } private void btnMinimize_Click(object sender, RoutedEventArgs e) { this.WindowState = WindowState.Minimized; } private void btnClose_Click_1(object sender, RoutedEventArgs e) { this.Close(); } private void Border_PreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e) { this.DragMove(); } private void btnMaximise_Click(object sender, RoutedEventArgs e) { switch (this.WindowState) { case WindowState.Maximized: this.WindowState = WindowState.Normal; break; case WindowState.Normal: this.WindowState = WindowState.Maximized; break; } } } }