#pragma checksum "..\..\..\Ingame\IngameControl.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "3F903E50853E7E8C21175E2FF054BBD24BB5BFF74BD2178775C0EEC942889A53"
//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
using DamnOverSharp.WPF.UiLibrary;
using Example;
using System;
using System.Diagnostics;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Effects;
using System.Windows.Media.Imaging;
using System.Windows.Media.Media3D;
using System.Windows.Media.TextFormatting;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Shell;
namespace Example {
///
/// IngameControl
///
public partial class IngameControl : DamnOverSharp.WPF.UiLibrary.VirtualControlBase, System.Windows.Markup.IComponentConnector {
#line 18 "..\..\..\Ingame\IngameControl.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal DamnOverSharp.WPF.UiLibrary.VirtualMouseCaptureArea ShopMouseCapture;
#line default
#line hidden
#line 19 "..\..\..\Ingame\IngameControl.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal DamnOverSharp.WPF.UiLibrary.VirtualButton Close;
#line default
#line hidden
#line 36 "..\..\..\Ingame\IngameControl.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock Killstext;
#line default
#line hidden
#line 39 "..\..\..\Ingame\IngameControl.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock Deathstext;
#line default
#line hidden
#line 42 "..\..\..\Ingame\IngameControl.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock Advancetext;
#line default
#line hidden
#line 45 "..\..\..\Ingame\IngameControl.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock Mediumtext;
#line default
#line hidden
#line 48 "..\..\..\Ingame\IngameControl.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock Easytext;
#line default
#line hidden
#line 51 "..\..\..\Ingame\IngameControl.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock Dialtext;
#line default
#line hidden
#line 54 "..\..\..\Ingame\IngameControl.xaml"
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
internal System.Windows.Controls.TextBlock Defusetext;
#line default
#line hidden
private bool _contentLoaded;
///
/// InitializeComponent
///
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
public void InitializeComponent() {
if (_contentLoaded) {
return;
}
_contentLoaded = true;
System.Uri resourceLocater = new System.Uri("/Example;component/ingame/ingamecontrol.xaml", System.UriKind.Relative);
#line 1 "..\..\..\Ingame\IngameControl.xaml"
System.Windows.Application.LoadComponent(this, resourceLocater);
#line default
#line hidden
}
[System.Diagnostics.DebuggerNonUserCodeAttribute()]
[System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
[System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
[System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
switch (connectionId)
{
case 1:
this.ShopMouseCapture = ((DamnOverSharp.WPF.UiLibrary.VirtualMouseCaptureArea)(target));
#line 18 "..\..\..\Ingame\IngameControl.xaml"
this.ShopMouseCapture.VirtualMouseDrag += new System.EventHandler(this.mouseCapture_VirtualMouseDrag);
#line default
#line hidden
return;
case 2:
this.Close = ((DamnOverSharp.WPF.UiLibrary.VirtualButton)(target));
#line 19 "..\..\..\Ingame\IngameControl.xaml"
this.Close.Clicked += new System.EventHandler(this.Close_Clicked);
#line default
#line hidden
return;
case 3:
this.Killstext = ((System.Windows.Controls.TextBlock)(target));
return;
case 4:
this.Deathstext = ((System.Windows.Controls.TextBlock)(target));
return;
case 5:
this.Advancetext = ((System.Windows.Controls.TextBlock)(target));
return;
case 6:
this.Mediumtext = ((System.Windows.Controls.TextBlock)(target));
return;
case 7:
this.Easytext = ((System.Windows.Controls.TextBlock)(target));
return;
case 8:
this.Dialtext = ((System.Windows.Controls.TextBlock)(target));
return;
case 9:
this.Defusetext = ((System.Windows.Controls.TextBlock)(target));
return;
}
this._contentLoaded = true;
}
}
}