#pragma checksum "..\..\..\Ingame\IngameControl.xaml" "{8829d00f-11b8-4213-878b-770e8597ac16}" "3F903E50853E7E8C21175E2FF054BBD24BB5BFF74BD2178775C0EEC942889A53" //------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using DamnOverSharp.WPF.UiLibrary; using Example; using System; using System.Diagnostics; using System.Windows; using System.Windows.Automation; using System.Windows.Controls; using System.Windows.Controls.Primitives; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Markup; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Effects; using System.Windows.Media.Imaging; using System.Windows.Media.Media3D; using System.Windows.Media.TextFormatting; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Shell; namespace Example { /// /// IngameControl /// public partial class IngameControl : DamnOverSharp.WPF.UiLibrary.VirtualControlBase, System.Windows.Markup.IComponentConnector { #line 18 "..\..\..\Ingame\IngameControl.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal DamnOverSharp.WPF.UiLibrary.VirtualMouseCaptureArea ShopMouseCapture; #line default #line hidden #line 19 "..\..\..\Ingame\IngameControl.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal DamnOverSharp.WPF.UiLibrary.VirtualButton Close; #line default #line hidden #line 36 "..\..\..\Ingame\IngameControl.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock Killstext; #line default #line hidden #line 39 "..\..\..\Ingame\IngameControl.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock Deathstext; #line default #line hidden #line 42 "..\..\..\Ingame\IngameControl.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock Advancetext; #line default #line hidden #line 45 "..\..\..\Ingame\IngameControl.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock Mediumtext; #line default #line hidden #line 48 "..\..\..\Ingame\IngameControl.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock Easytext; #line default #line hidden #line 51 "..\..\..\Ingame\IngameControl.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock Dialtext; #line default #line hidden #line 54 "..\..\..\Ingame\IngameControl.xaml" [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")] internal System.Windows.Controls.TextBlock Defusetext; #line default #line hidden private bool _contentLoaded; /// /// InitializeComponent /// [System.Diagnostics.DebuggerNonUserCodeAttribute()] [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")] public void InitializeComponent() { if (_contentLoaded) { return; } _contentLoaded = true; System.Uri resourceLocater = new System.Uri("/Example;component/ingame/ingamecontrol.xaml", System.UriKind.Relative); #line 1 "..\..\..\Ingame\IngameControl.xaml" System.Windows.Application.LoadComponent(this, resourceLocater); #line default #line hidden } [System.Diagnostics.DebuggerNonUserCodeAttribute()] [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")] [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")] [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")] void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ShopMouseCapture = ((DamnOverSharp.WPF.UiLibrary.VirtualMouseCaptureArea)(target)); #line 18 "..\..\..\Ingame\IngameControl.xaml" this.ShopMouseCapture.VirtualMouseDrag += new System.EventHandler(this.mouseCapture_VirtualMouseDrag); #line default #line hidden return; case 2: this.Close = ((DamnOverSharp.WPF.UiLibrary.VirtualButton)(target)); #line 19 "..\..\..\Ingame\IngameControl.xaml" this.Close.Clicked += new System.EventHandler(this.Close_Clicked); #line default #line hidden return; case 3: this.Killstext = ((System.Windows.Controls.TextBlock)(target)); return; case 4: this.Deathstext = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.Advancetext = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.Mediumtext = ((System.Windows.Controls.TextBlock)(target)); return; case 7: this.Easytext = ((System.Windows.Controls.TextBlock)(target)); return; case 8: this.Dialtext = ((System.Windows.Controls.TextBlock)(target)); return; case 9: this.Defusetext = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; } } }