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- using DamnOverSharp.WPF.UiLibrary;
- using Example.Connectors;
- using System;
- using System.Diagnostics;
- using System.Windows;
- using System.Windows.Threading;
-
- namespace Example
- {
- /// <summary>
- /// Interaction logic for IngameControl.xaml
- /// </summary>
- public partial class IngameControl : VirtualControlBase
- {
-
- DispatcherTimer timer = MainWindow.timer;
- public IngameControl()
- {
- InitializeComponent();
- timer.Tick += (sender, e) => UpdatePagesInformation(sender, e);
- }
-
- private void mouseCapture_VirtualMouseDrag(object sender, System.Windows.Point e)
- {
- if (ShopMouseCapture.VirtualMouseDown)
- {
- //Debug.Write($" -- XPOS: {e.X} || YPOS: {e.Y} -- ");
- this.Margin = new Thickness(e.X-this.Width/2, e.Y, 0,0);
- Debug.Write($" (( YPOS: {this.Margin.Top} -- XPOS: {this.Margin.Left} -- RightPOS: {this.Margin.Right} -- BottomPOS: {this.Margin.Bottom} )) ||\n");
- UpdateVisual();
- }
- }
-
- private async void UpdatePagesInformation(object sender, EventArgs e)
- {
- Killstext.Text = GetPlayerInfo.PlayerDetails.totalKills.ToString();
- Deathstext.Text = GetPlayerInfo.PlayerDetails.totalDeaths.ToString();
- Advancetext.Text = GetPlayerInfo.PlayerminigameStats.lockpickAdvancedSuccess.ToString();
- Mediumtext.Text = GetPlayerInfo.PlayerminigameStats.lockpickMediumSuccess.ToString();
- Easytext.Text = GetPlayerInfo.PlayerminigameStats.lockpickBasicSuccess.ToString();
- Dialtext.Text = GetPlayerInfo.PlayerminigameStats.dialSuccess.ToString();
- Defusetext.Text = GetPlayerInfo.PlayerminigameStats.defusalSuccess.ToString();
- }
-
- private void Close_Clicked(object sender, EventArgs e)
- {
- this.Visibility = Visibility.Collapsed;
- }
- }
- }
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