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- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
-
- namespace Example.Models.StaticData
- {
- public static class UserPCSettings
- {
- public static bool gameDetection { get; set; }
- public static string gameSettingsPath { get; set; }
- public static string gameLogsPath { get; set; }
- public static bool serverConnection { get; set; }
- public static string activeSteamID { get; set; }
- public static int maxScreenHeight { get; set; }
- public static int maxScreenWidth { get; set; }
- public static int FullScreenActivated { get; set; }
- public static int PreferredFullscreenMode { get; set; }
- public static int ResolutionSizeX { get; set; }
- public static int ResolutionSizeY { get; set; }
- public static Process[] processNameList { get; set; }
- public static string ScumPath { get; set; }
- public static long _scumLogPathPosition { get; set; }
- public static string joinedGameIP { get; set; }
- public static string joinedGamePort { get; set; }
- public static bool _scumAtMainMenu { get; set; }
- public static string _processInFocus { get; set; }
- }
-
- public static class SetThreadStatus
- {
- public static int readinglogs { get; set; }
- public static int dochecks { get; set; }
- }
- }
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