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- namespace RenderHookAPI.Hook
- {
- public static class DX9FormatExtension
- {
-
- public static int ToPixelDepth(this SharpDX.Direct3D9.Format format)
- {
- // Only support the DX9 BackBuffer formats: http://msdn.microsoft.com/en-us/library/windows/desktop/bb172558(v=vs.85).aspx
- switch (format)
- {
- case SharpDX.Direct3D9.Format.A2R10G10B10:
- case SharpDX.Direct3D9.Format.A8R8G8B8:
- case SharpDX.Direct3D9.Format.X8R8G8B8:
- return 32;
- case SharpDX.Direct3D9.Format.R5G6B5:
- case SharpDX.Direct3D9.Format.A1R5G5B5:
- case SharpDX.Direct3D9.Format.X1R5G5B5:
- return 16;
- default:
- return -1;
- }
- }
-
- public static System.Drawing.Imaging.PixelFormat ToPixelFormat(this SharpDX.Direct3D9.Format format)
- {
- // Only support the BackBuffer formats: http://msdn.microsoft.com/en-us/library/windows/desktop/bb172558(v=vs.85).aspx
- // and of these only those that have a direct mapping to supported PixelFormat's
- switch (format)
- {
- case SharpDX.Direct3D9.Format.A8R8G8B8:
- case SharpDX.Direct3D9.Format.X8R8G8B8:
- return System.Drawing.Imaging.PixelFormat.Format32bppArgb;
- case SharpDX.Direct3D9.Format.R5G6B5:
- return System.Drawing.Imaging.PixelFormat.Format16bppRgb565;
- case SharpDX.Direct3D9.Format.A1R5G5B5:
- case SharpDX.Direct3D9.Format.X1R5G5B5:
- return System.Drawing.Imaging.PixelFormat.Format16bppArgb1555;
- default:
- return System.Drawing.Imaging.PixelFormat.Undefined;
- }
- }
- }
- }
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