DamnOverSharp
An easy to use library for creating in-app overlays for different games and programs.
![image](/rotiV3/ScumOverlay_Hook/media/branch/master/targetProcessWPFdemo.png)
Features:
- Works in both windowed and fullscreen mode
- DirectX 9, 10 and 11 support (DirectX 12 and Vulkan coming soon!)
3 Renderers:
- WpfRenderer: Allows the user to host WPF controls with mouse events and keyboard input
- ChromiumRenderer: Allows the user to host a Chromium instance with full input passtrough (also supports transparency!)
- GraphicRenderer: Allows the user to Draw a Bitmap on the screen (can be updated every frame)
Example
A simple sample project can be found in the project repo, which contains samples for the usage of all 3 renderers.
Screenshot of the target app (in this case Muck lol) rendering the WPF control
![image](/rotiV3/ScumOverlay_Hook/media/branch/master/targetProcessWPFdemo.png)
Screenshot of the example’s UI
![image](/rotiV3/ScumOverlay_Hook/media/branch/master/exampleApp.png)
The control being hosted in game in the WPF designer
![image](/rotiV3/ScumOverlay_Hook/media/branch/master/designerWPFdemo.png)