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- namespace RenderHookAPI.Hook
- {
- /// <summary>
- /// The full list of IDirect3DDevice9 functions with the correct index
- /// </summary>
- public enum Direct3DDevice9FunctionOrdinals : short
- {
- QueryInterface = 0,
- AddRef = 1,
- Release = 2,
- TestCooperativeLevel = 3,
- GetAvailableTextureMem = 4,
- EvictManagedResources = 5,
- GetDirect3D = 6,
- GetDeviceCaps = 7,
- GetDisplayMode = 8,
- GetCreationParameters = 9,
- SetCursorProperties = 10,
- SetCursorPosition = 11,
- ShowCursor = 12,
- CreateAdditionalSwapChain = 13,
- GetSwapChain = 14,
- GetNumberOfSwapChains = 15,
- Reset = 16,
- Present = 17,
- GetBackBuffer = 18,
- GetRasterStatus = 19,
- SetDialogBoxMode = 20,
- SetGammaRamp = 21,
- GetGammaRamp = 22,
- CreateTexture = 23,
- CreateVolumeTexture = 24,
- CreateCubeTexture = 25,
- CreateVertexBuffer = 26,
- CreateIndexBuffer = 27,
- CreateRenderTarget = 28,
- CreateDepthStencilSurface = 29,
- UpdateSurface = 30,
- UpdateTexture = 31,
- GetRenderTargetData = 32,
- GetFrontBufferData = 33,
- StretchRect = 34,
- ColorFill = 35,
- CreateOffscreenPlainSurface = 36,
- SetRenderTarget = 37,
- GetRenderTarget = 38,
- SetDepthStencilSurface = 39,
- GetDepthStencilSurface = 40,
- BeginScene = 41,
- EndScene = 42,
- Clear = 43,
- SetTransform = 44,
- GetTransform = 45,
- MultiplyTransform = 46,
- SetViewport = 47,
- GetViewport = 48,
- SetMaterial = 49,
- GetMaterial = 50,
- SetLight = 51,
- GetLight = 52,
- LightEnable = 53,
- GetLightEnable = 54,
- SetClipPlane = 55,
- GetClipPlane = 56,
- SetRenderState = 57,
- GetRenderState = 58,
- CreateStateBlock = 59,
- BeginStateBlock = 60,
- EndStateBlock = 61,
- SetClipStatus = 62,
- GetClipStatus = 63,
- GetTexture = 64,
- SetTexture = 65,
- GetTextureStageState = 66,
- SetTextureStageState = 67,
- GetSamplerState = 68,
- SetSamplerState = 69,
- ValidateDevice = 70,
- SetPaletteEntries = 71,
- GetPaletteEntries = 72,
- SetCurrentTexturePalette = 73,
- GetCurrentTexturePalette = 74,
- SetScissorRect = 75,
- GetScissorRect = 76,
- SetSoftwareVertexProcessing = 77,
- GetSoftwareVertexProcessing = 78,
- SetNPatchMode = 79,
- GetNPatchMode = 80,
- DrawPrimitive = 81,
- DrawIndexedPrimitive = 82,
- DrawPrimitiveUP = 83,
- DrawIndexedPrimitiveUP = 84,
- ProcessVertices = 85,
- CreateVertexDeclaration = 86,
- SetVertexDeclaration = 87,
- GetVertexDeclaration = 88,
- SetFVF = 89,
- GetFVF = 90,
- CreateVertexShader = 91,
- SetVertexShader = 92,
- GetVertexShader = 93,
- SetVertexShaderConstantF = 94,
- GetVertexShaderConstantF = 95,
- SetVertexShaderConstantI = 96,
- GetVertexShaderConstantI = 97,
- SetVertexShaderConstantB = 98,
- GetVertexShaderConstantB = 99,
- SetStreamSource = 100,
- GetStreamSource = 101,
- SetStreamSourceFreq = 102,
- GetStreamSourceFreq = 103,
- SetIndices = 104,
- GetIndices = 105,
- CreatePixelShader = 106,
- SetPixelShader = 107,
- GetPixelShader = 108,
- SetPixelShaderConstantF = 109,
- GetPixelShaderConstantF = 110,
- SetPixelShaderConstantI = 111,
- GetPixelShaderConstantI = 112,
- SetPixelShaderConstantB = 113,
- GetPixelShaderConstantB = 114,
- DrawRectPatch = 115,
- DrawTriPatch = 116,
- DeletePatch = 117,
- CreateQuery = 118,
- }
-
- public enum Direct3DDevice9ExFunctionOrdinals : short
- {
- SetConvolutionMonoKernel = 119,
- ComposeRects = 120,
- PresentEx = 121,
- GetGPUThreadPriority = 122,
- SetGPUThreadPriority = 123,
- WaitForVBlank = 124,
- CheckResourceResidency = 125,
- SetMaximumFrameLatency = 126,
- GetMaximumFrameLatency = 127,
- CheckDeviceState_ = 128,
- CreateRenderTargetEx = 129,
- CreateOffscreenPlainSurfaceEx = 130,
- CreateDepthStencilSurfaceEx = 131,
- ResetEx = 132,
- GetDisplayModeEx = 133,
- }
-
- }
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